Search Issue Tracker
Fixed in 8.2.0
Votes
0
Found in [Package]
8.1.0 - 9.0.0-preview.14
Issue ID
1262602
Regression
Yes
[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes when using OpenGLES3 and creating a new Material
How to reproduce:
1. Create a new URP Template project
2. Set the used Graphics API to OpenGLES3
3. Right-Click in the project view and Create a new Material
Expected result: New material is created
Actual result: Editor crashes
Reproducible with: 2020.1.0b15, 2020.1.0b16, 2020.2.0a11(8.1.0), 2020.2.0a18(8.1.0, 9.0.0-preview.14)
Not reproducible with: 2019.4.4f1(7.3.1, 7.4.1), 2020.1.0b14, 2020.2.0a1, 2020.2.0a10(8.1.0)
Fixed after upgrading the project to URP 8.2.0 or 9.0.0-preview.35
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Resolution Note (fix version 8.2.0):
Fixed in URP 8.2.0 and 9.0.0-preview.35