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Animation's unexposed parent's transform is added to the child object's ...
How to reproduce: 1. Open the user-submitted project ("TLD-13486.zip") and open ("SampleScene.unity") 2. In the Project Window under... Read more
[GPU PLM] Shadowmask is not denoised
Steps to reproduce: 1. Download MonumentsAndObelisks project 2. Navigate to the Lighting Settings and make sure that Lighting Mode ... Read more
Notifications with Retroactive flag are triggered when the timeline loops
1) Create a timeline 2) Add a signal track bound to a gameobject 3) Add a signal Emitter, create a new signal and a new signal recei... Read more
mecanim::SetValueMask<0> crash when Interacting with animation on non-lo...
Steps to reproduce: 1. Open a new project 2. Create an object and an animation 3. Disable the object and save the scene 4. Duplicate... Read more
[GraphView] Default input field still remains even after it's been repla...
Repro Steps: - create a new project that uses ShaderGraph - make a new shader - Create a new Colour node and connect it to the Colo... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps: 1. Create a new project 2. Add Cube GameObject to Hierarchy 3. Drag it to Project Browser 4. Drag it to Project Browser one m... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce: 1. Start a new project in Unity 2. Add the Entities package (preview currently) 3. Add the "DebugCrashScript.cs" s... Read more
Bone Markers aren't scaling together with a Custom Editor Window using P...
How to reproduce: 1. Open the attached "case_1134881-AspectRatioBug" project 2. Open the custom window by going to AspectRatioBug > ... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more
MacOS build in Windowed mode has update hiccups when build's window is h...
How to reproduce: 1. Download and open "190211 MacOsBackgroundPause.zip" 2. Build the project on Standalone Mac 3. Run the project i... Read more
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