Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a1
2019.1.0b2
2019.1.0b7
2019.2.0a8
Issue ID
1135395
Regression
Yes
mecanim::SetValueMask<0> crash when Interacting with animation on non-loaded GameObject
Steps to reproduce:
1. Open a new project
2. Create an object and an animation
3. Disable the object and save the scene
4. Duplicate the scene and load the one you've just duplicated
5. Go back to the first scene and play the animation
Reproduced in: 2018.3.0a1, 2018.3.9f1, 2019.1.0b7, 2019.2.0a8
Not reproduced in: 2017.4.23f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
This is a duplicate of issue #1125266