Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2.0a8
2019.2.0a9
Issue ID
1137262
Regression
Yes
[GraphView] Default input field still remains even after it's been replaced by other nodes
Repro Steps:
- create a new project that uses ShaderGraph
- make a new shader
- Create a new Colour node and connect it to the Colour Master input filed
- notice that the default colour filed still remains
Or:
- Download this project
- Open the "gr" shader
- Create a new Colour node and connect it to the Colour Master input filed
- notice that the default colour filed still remains
Cannot repro in 2019.1.0b7 or 2019.2.0a7
Reproduced with 2019.2.0a8 and trunk (2019.2.0a9)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
Add comment