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Asset rename state does not end when switching to Assets directory in Tw...
How to reproduce:1. Create a new project or open an existing one2. Change to Two Column Layout in Project window3. Open any director... Read more
[LWRP] Mesh positions are set incorrectly when using SRP Batching
Steps to reproduce:1. Open User-supplied project "SRPBatchingTest.zip"2. Build and run3. In the build, switch off and on the SRP bat... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
CTRL+ F should allow searching in the Settings Window
Using Ctrl + F should allow searching in the SettingsWindow. Read more
Polybrush - The Package description states that the package is in Preview
The description for Polybrush 1.0.0 states the following: "IMPORTANT: Polybrush is still in "Preview"..." Since Polybrush is now out... Read more
[Metal][iOS] HDR and DepthOnly cause extra render passes
To reproduce:1. Open attached project "mem-ref.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. After the project ... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce:1. Open user's attached project2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials)... Read more
Unity editor freezes on Play mode when using SceneManager.LoadSceneAsync
To reproduce:1. Open the attached project from google drive2. Open scene SampleScene and press Play Actual result: Unity editor free... Read more
Unity Mobile Notification package shows too many alarms when using Samsu...
To reproduce:1. Open attached project2. Build and run to Galaxy device3. 3 times go in the background of the app4. Check logcat Actu... Read more
Name Input field does not appear when creating an Asset Bundle containin...
How to reproduce:1. Open user-supplied project2. In Project Window select Asset "Square"3. At the bottom of Inspector Window: create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks