Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1315582
Regression
Yes
NullReferenceExceptions are thrown after selecting an Visual Effects Graph with an Exposed Camera
How to reproduce it:
1. Open the attached project "1315582.zip"
2. Load the "SampleScene" Scene
3. Select a "Visual Effect" GameObject in the Hierarchy Window
4. Observe the Console view
Expected result: Errors doesn't appear in the Console view
Actual result: NullReferenceException errors are thrown in the Console view
Reproducible with: 12.0.0 (2021.2.0a4, 2021.2.0a13)
Not reproducible with: 7.5.3 (2019.1.24f1) , 10.4.0 (2020.3.5f1), 11.0.0 (2021.1.4f1, 2021.2.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0b1