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Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.2f1
2019.4
2020.2
2021.1
Issue ID
1241848
Regression
No
Crash when calling PausePlayback after VideoPlayer has been destroyed
Reproduction steps:
1. Open LINKED_PROJECT Project
2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene
3. Press Play
4. Select Level 1
Expected result: Level 1 is loaded
Actual result: The Editor crashes
Reproducible with: 2019.4.14f1, 2020.2.0b10, 2021.1.0a4
Could not test with: 2018.4 (Compiler errors)
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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Resolution Note (fix version 2020.2):
Destroying the VideoPlayer immediately after starting playback was causing a race condition that ended up using deleted objects. Improvements in VideoPlayer tear-down logic have eliminated this. A temporary workaround is to make sure that scheduled playback preparation has completed before destroying/disabling VideoPlayers.
Improvements landed in 2021.1.0a5
Resolution Note (fix version 2018.4):
Fixed in 2018.4.35f1