Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.4
2019.4
2020.1.13f1
2020.2
2021.1
2021.2
Issue ID
1312324
Regression
No
[Android] OnPointerClick is not called on Android
How to reproduce:
1. Open the SampleScene on the attached "PointerClick.zip" Project
2. Build and run the Development build to an Android Device
3. Touch the InputField in the middle of the screen
Expected Behavior: OnPointerClick fires by opening a console and printing a message
Actual Behavior: OnPointerClick does not fire
Reproducible with: 2018.4.32f1, 2019.4.20f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6
Reproducible devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00286, Meizu - (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
Note:
- Could not reproduce on editor and windows standalone
- The problem is with the old input system
- Not reproducible on iOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
Add comment