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1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

Projects built with Mac produce blinking black screen when opened

Package: Scriptable Render Pipeline HD

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Jul 23, 2019

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Version/s:

Steps to reproduce:1. Open an empty project on Mac or HDRP template2. Add HDRP via package manager (if new project)3. Run HDRP wizar... Read more

4
votes
Fixed

CallbackContext is not called when two buttons are pressed or released

Package: Input System

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Jul 20, 2019

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Version/s: 0.9.0

How to reproduce:1. Open attached project "RagdollGame.zip" and scene "SampleScene"2. Enter Play mode3. Press W and D at the same ti... Read more

0
votes
Fixed

[TMP] Incorrect Inspector window layout when selecting a Sprite Asset

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 1.0.21

Steps to reproduce:1. Open QA-supplied project2. Select Project -> Assets -> Concrete-Texture-7_2048x3. Inspect the Inspector ... Read more

0
votes
Fixed

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

URP Features

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project.2. Open "BakedLighting" scene.3. Switch platfo... Read more

0
votes
Fixed

[TMP] Misleading/outdated 'Not supported on all mobile devices' informat...

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new Unity project2. Create TMP Input field (GameObject -> UI -> Input Field - TextMeshPro)3. Hove... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Test.zip" and scene "Main"2. Enter Play mode3. In Hierarchy window, select "Camera #2" an... Read more

0
votes
Fixed

[Sprite Editor Window] Slice button is pushed outside the window when us...

Package: 2D Sprite

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Jul 23, 2019

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Version/s: 1.0.0

[Sprite Editor Window] Slice button is pushed outside the window when using Slice by Cell Count/Size Steps to repro: - Import/create... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

[Mobile Notifications] Notifications Setttings UI does not respond well ...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

The layout of the UI for the Mobile Notifications Settings does not react well to different window sizes and layouts. This can most ... Read more

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