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Fixed in 0.9.1



Found in [Package]


Issue ID




CallbackContext is not called when two buttons are pressed or released

Package: Input System


How to reproduce:
1. Open attached project "" and scene "SampleScene"
2. Enter Play mode
3. Press W and D at the same time, multiple times
4. Observe Console window

Expected result: the buttons are pressed and released
Actual result: after a few button presses, buttons get stuck/press and release not triggering

Reproducible with: 2019.1.12f1(0.9.0), 2019.2.0b10(0.9.0), 2019.3.0a10(0.9.0)
Not reproducible with: 2018.4.5f1 (0.2.1), 2019.1.12f1(0.2.10), 2019.2.0b10(0.2.10), 2019.3.0a10(0.2.10)
Could not test with: 2017.4 due to package

Comments (2)

  1. Stephano

    Aug 11, 2019 16:07

    While issue says that fix is in review for 0.9.1 it is still not fixed in 0.9.2 and can still be reproduced on the SimpleDemo that is provided with the package.

  2. Stephano

    Jul 25, 2019 20:23

    2 Github issues with the same problem:

    Unity forums post with same issue:

    The bug can also be reproduced on the SimpleDemo project provided with the package.

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