Search Issue Tracker
Fixed in 1.0.4-preview.6
Votes
0
Found in [Package]
1.0.2
Issue ID
1171409
Regression
No
[Mobile Notifications] Include CoreLocation framework field is missing when editing Notification Settings via the inspector
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be missing. This setting is present when editing via the Project Settings Window.
1. Open Unity
2. Open the attached project
3. In Project View, select Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset
4. In the Inspector, switch to the iOS tab
5. Find the "Include CoreLocation framework" field
Expected Result:
Field is present.
Actual Result:
Field is missing.
Tested on Windows.
Occurs on 1.0.2 using 2019.3.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 1.0.4-preview.6):
Verified fixed using 1.0.4-preview.6