Search Issue Tracker

0
votes
Fixed

The UI Builder boolean attributes get set to false when saving to UXML f...

Package: UI Builder

-

May 07, 2020

-

Version/s: 0.11.0-preview

How to reproduce: 1. Create a new project 2. Import the UI Builder from the Package Manager 3. Open the UI Builder window (Window ->... Read more

6
votes
Fixed

High CPU and GPU usage when using the Bolt 1 or 2 visual graph

Package: Visual Scripting

-

May 12, 2020

-

Version/s: 1.4.13

[Original issue link|https://support.ludiq.io/communities/5/topics/5175-high-gpu-usage-in-bolt-20-editor] ---- While working with ... Read more

0
votes
Won't Fix

Issue with adding nodes as it crashes unity.

Package: Visual Scripting

-

May 12, 2020

-

Version/s: 1.4.12

[Original issue link|https://support.ludiq.io/communities/5/topics/5173-issue-with-adding-nodes-as-it-crashes-unity] ---- Hi, I'm... Read more

0
votes
By Design

Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...

2D

-

May 06, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Observe the Sprite Atlas animated Sprite 3. Enter the Play ... Read more

0
votes
Duplicate

SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...

IMGUI

-

May 08, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a7

How to reproduce: 1. Create a new project 2. Create a few GameObjects in the Hierarchy 3. Move the GameObjects around in the Hierarc... Read more

0
votes
Postponed

Selection is not shown when selecting 16383th or later characters in tex...

IMGUI

-

May 11, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached "TextArea" project 2. Select "SampleScene" Scene 3. Expand "Canvas" in Hierarchy and select "Text... Read more

0
votes
Won't Fix

Serialization errors thrown during build proccess does not specify which...

Scripting

-

May 11, 2020

-

Version/s: 2018.4, 2019.3.11f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1246299-Serialization.zip") 2. Notice the ''NewBehaviourScript.test' hides i... Read more

0
votes
Fixed

PolybrushMesh marks mesh object as dirty when opening a scene

Polybrush

-

May 12, 2020

-

Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1246495.zip' project 2. Load the 'SampleScene' scene 3. Observe the Console window ... Read more

0
votes
Fixed

[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings

Virtual Texturing

-

May 12, 2020

-

Version/s: 2020.2.0a8, 2020.2.0a11

Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more

0
votes
Won't Fix

[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...

Mobile

-

May 02, 2020

-

Version/s: 2018.4, 2018.4.19f1, 2020.2

How to reproduce: 1. Open the attached "CrashReport.zip" Project 2. Build and run the "SampleScene" Scene to Android Actual Behavio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.