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Fixed in 2.0.0
Votes
0
Found in [Package]
1.5.0
Issue ID
1291053
Regression
No
[XR SDK] [Oculus] Editor crashes when entering Play mode and Graphics API is set as DX12
Reproduction steps:
1. Open the attached project ("1291053Repro.zip")
2. Make sure Graphics API is set as DX12 (Project Settings->Player->Other Settings)
3. Make sure Oculus XR Plugin is enabled (Project Settings->XR Plug-in Management)
4. Set Stereo Rendering Mode to Single Pass Instanced
5. Enter Play mode
Expected result: Oculus isn't initialized and a warning is thrown
Actual result: Editor crashes / HMD stucks on the application loading screen
Reproducible with: Oculus XR Plugin 1.5.0, 1.6.1, 1.7.0 (2019.4.18f1, 2020.2.2f1, 2021.1.0b2)
Could not test with: 2018.4.30f1 (XR SDK not available)
Tested:
- Oculus Rift S
Notes:
- Multi Pass Stereo Rendering mode does not crash and throws an error in the Console window
- When using Multi Pass HMD stucks on the application loading screen and a restart of the Editor is required
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Resolution Note (fix version 2.0.0):
Fixed with 1.9.1 (2019.4.28f1)