Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.15f1
2020.2
2021.1
Issue ID
1299998
Regression
Yes
White line is displayed at the bottom/right side of the Editor when Display Aspect Ratio is 16:10 or 16:9
Reproduction steps:
1. Set Display resolution to 2560x1600 and Display size to 125%
2. Open attached "case_1299998.zip" project
3. Maximize the Editor
4. Close the project
5. Reopen the project and observe the bottom of the Editor
Expected result: The bottom of the Editor is displayed properly
Actual result: White line is visible at the bottom of the Editor
Reproducible with: 2020.1.15f1, 2020.2.2f1, 2021.1.0b1
Not reproducible with: 2018.4.30f1, 2019.4.17f1, 2020.1.14f1
Notes:
1. Issue disappears after resizing the Editor
2. Not reproducible with 4:3 Aspect Ratio
3. Not reproducible when Display Size is set to 100%, 250%, 300%, 350%
-
Resolution Note (2021.2.X):
Underlying reason was some windows message loop processing gone slightly wrong when a progress bar is shown. This is duplicate of https://issuetracker.unity3d.com/issues/editor-shows-that-play-mode-button-is-pressed-if-the-play-mode-button-is-pressed-while-a-script-hasnt-finished-compiling even if they don't sound related.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
This is a duplicate of issue #1300377