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Scale in game view can't be set to 1 until layout is changed
To reproduce: 1. Create new project 2. Change scale in Game View 3. Notice that it's imposible to set scale to lower value than 2 ... Read more
Scene depends on multiple lightmaps
To reproduce: 1. Open attached project 2. Build bundles (Test->Buildbundles ) 3. Open level1.unity.bundle.manifest (...\Assets\Stre... Read more
[WebGL] Character is not shown in player unless an empty dummy function ...
To reproduce: 1) Open attached "type2" project 2) Open BasicSetup scene 3) Build and run on WebGL 4) Notice that a character appears... Read more
[macOS][editor] Pressing 'f' to frame on the selection before the zoom i...
Steps to reproduce: 1. Create a New Project 2. Create any Game Object in the scene 3. Zoom in/out and press 'f' (to focus) immediat... Read more
Unity crashed when adding uncompressed AVI and then clicking on it in th...
Unity crashes to desktop when selecting uncompressed AVI file in the asset window. To reproduce: 1.Open attached project 2.Select a... Read more
Position becomes NaN when "None (motion)" to "None (motion)" transition ...
To reproduce: 1. Open attached project. 2. Select "Ethan" or "Cube" in hierarchy. 3. Open and Play "Test" scene. Expected result: A... Read more
Recursion is detected when when the API Updater updates this A$ package
How to reproduce: 1. Open new project 2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content... Read more
Clearing the console after API Updater fails due to recursion clears the...
How to reproduce: 1. Open new project 2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content... Read more
Some overloads of Graphics.CopyTexture do not work with depth Render Tex...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Result: DepthTexture is not the same as DepthTextureCopy if the... Read more
Imprecision with quaternions when using Random.rotation and Quaternion.A...
To reproduce: 1. Open project 2. In menu click 'Window' -> 'Editor Tests Runner' 3. Run the test Expected: all angles will be les... Read more
All about bugs
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Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow