Search Issue Tracker
EditorApplication.currentScene returns an empty string on the opened sce...
To reproduce: 1) Create new project 2) Create a few scenes in it (for example, "A", "B", "C") 3) Make Assets/Editor folder and add t... Read more
Rigidbody Freeze rotation and position in combination with FixedJoint yi...
How to reproduce: A: Run the "Scene01" scene in the attached example project and observe how cubes act B: The setup explained below ... Read more
UNITY_WINRT_8_1 not defined for Universal 8.1 build
UNITY_WINRT_8_1 not defined for Universal 8.1 build. Reproducible on 4.6, 5.0 versions; Repro: 1. Open attached repro project "upd... Read more
[WinRT] Serialization fails when inheriting from class with internal fie...
Script in Assembly-CSharp-firstpass.dll: public class BaseClass : MonoBehaviour { [SerializeField] internal int m_Value = 0... Read more
[Shaders] Surface shader with small custom vertex struct does not compil...
To reproduce: - Open the attached project with rc1 - Select the shader and observe that it does not compile, errors are shown: Shade... Read more
UI elements not move when moved by Mecanim animation
To reproduce: 1. Open attached project 2. Open TestScene 3. Press play 4. Select Image gameobject 5. Notice that Image (Rect Transf... Read more
Setting applyRootMotion to false crashes editor
To reproduce: 1. Open attached project (AnimatorCrash.rar) 2. Open scene 3. Press play 4. Press space bar 5. Editor crashes Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[iOS] Baked Lightmapping broken on certain devices with GLES3 (and Metal)
To Reproduce 1. Deploy the attached project to one of the devices listed below. 2. If graphics api is set to Metal everything is fl... Read more
[WSA] Exception in Visual Studio (Update 5, CTP 2) using Microsoft-Ad SD...
Reproducible with Unity 4.6.2p1, 4.6.1f1. Visual Studio Update 5 (2013.5 CTP 2); Repro steps: 1. open project "Microsoft Ads Plugin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Performance] Vulkan performing much worse than OpenGLES due to excessive buffer copies on Quest 2/3
- An error 'AssertionException: Assertion failure. Value was False' is displayed in the Console when maximizing or unmaximizing the UI Builder
- Asset Database warning is being logged continuously when creating a script in an embedded package
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled