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0
votes
Fixed

[IL2CPP] Building project fails when using custom dlls

IL2CPP

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Dec 10, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a12

How to reproduce: 1. Open user's project 2. Create an empty gameObject and add "test" script from projects view 3. Build that scen... Read more

0
votes
Postponed

[General] Physics.RaycastNonAlloc returns empty/null results array when ...

Physics

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Nov 09, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

How to reproduce: 1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more

6
votes
Fixed

[Android] [Linux] "Unable to forward network traffic to device" when tr...

Mobile

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Dec 12, 2018

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more

0
votes
Not Reproducible

[HUB] On Activating Pro License editor Skin stays personal

Themes

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Dec 13, 2018

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Version/s: 2019.1.0a1, 2019.1.0a12

On Activating Pro License, editor Skin stays grey instead of black. Until editor is relaunched Steps to repro: 1. Create a new pro... Read more

1
votes
By Design

[Android] "signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000...

Mobile

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Dec 04, 2018

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Version/s: 2018.3.0a1, 2018.3.0b12, 2019.1.0a1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Wait for the Rocket to get destroyed 4. Start rapidly tapp... Read more

0
votes
Fixed

[Android]Environment.TickCount returns negative value on 8.0 and above

Mobile

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Dec 12, 2018

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Version/s: 2018.3.0a5, 2018.3.0f1

To reproduce: 1. Open the attached project 2. Build and run on Android device Expected result: The tick value is positive Actual re... Read more

0
votes
Duplicate

[Mac] Editor Crashes/Freezes while trying to access webcam if scripting ...

Video

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Dec 13, 2018

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Version/s: 2019.1.0a12

[Mac] Editor Crashes/Freezes while trying to access the webcam if scripting backend is Mono. 1. Open attached project. 2. Make sure... Read more

0
votes
Duplicate

[iOS] build fails with UnauthorizedAccessException due to inaccessible S...

Deployment Management

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Dec 13, 2018

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Version/s: 2019.1.0a12

Inaccessible SharedPrecompiledHeaders from PlaybackEngines causes iOS build to fail along with UnauthorizedAccessException on MacOS ... Read more

0
votes
Fixed

Blend Tree - Can't delete root blend tree node from inside, but delete p...

Animation

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Dec 12, 2018

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Version/s: 2017.1.5f1, 2018.3.0f2

You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more

1
votes
Fixed

[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...

Graphics - General

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Dec 13, 2018

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Version/s:

Steps: 1. Open repro scene 2. Hit play 3. Observe console Expected result : tex.GetPixel color should be same as texel2 color See a... Read more