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Fixed in 1.1.0-preview.1
Votes
0
Found in [Package]
1.0.1
Issue ID
1292242
Regression
No
[Input System] Input does not work when quickly switching between action maps
Reproduction steps:
1. Open the user's attached "3D Ship Editor" project
2. Open Assets/sdfasdf Scene
3. Enter Play Mode
4. Press the "view" button on the Xbox One controller ( "share" on the PS4 controller)
5. Turn the Left Analog Stick towards the "Pivot/Set" button and press the South Button
6. Press the South Button to select a pivot
7. Press the South Button again to enter Transform state
Expected result: The Input works and the console prints "SelectState => TransformState | Apply"
Actual result: The Input does not work and won't print anything
Reproducible with: 1.0.0 (2019.4.16f1), 1.0.1 (2019.4.16f1, 2020.2.1f1, 2021.1.0b1)
Not reproducible with: 1.1.0-preview.1 (2020.2.1f1, 2021.1.0b1) 1.1.0-preview.2 (2020.2.1f1, 2021.1.0b1)
Can't test: 2018.4, 2020.1 (can't successfully import the project)
Note:
- When pressing the "view" button again, an error message "Control index out of range" appears
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Resolution Note (fix version 1.1.0-preview.1):
The issue seems to be fixed in Input System 1.1.0-preview.1 available in Unity 2019.4.0f1 and above, input works as expected when switching action maps