Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0b9
Issue ID
883048
Regression
No
[PrefabPreviewWindow] Lighting angle changes when preview picture is clicked
Reproduction steps(GIF attached):
1. Open the attached project.
2. Go to "Assets > Handpainted Forest Environment Free Sample > Terrain Trees > Prefab" folder in project view.
3. Select "tree_01_t" prefab.
4. Click the prefab preview window.
- Lighting angle changes.
5. Select "tree_02_t" prefab.
6. Click the prefab preview window.
- Lighting angle changes.
Actual behavior:
Inconsistent lighting
Expected behavior:
Consistent lighting
Note:
Reproduces 95% of the time ( sometimes, lighting angle changes without a click ).
May be related:
case 860153
Reproduced in:
5.4.4p3, 5.5.1p4, 5.6.0b9
Resolution:
Preview window is not updated every frame for performance reasons.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Add comment