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5
votes
Active

Perforce integration - Attempting to add a P4Ignore ignored file does no...

Package: Version Control

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Dec 01, 2020

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Version/s: 2020.1.15f1

1. Set up a Unity test project with Perforce integration configured2. Create a P4Ignore file at the root of your project with an exc... Read more

0
votes
Fixed

[Search] Selecting a saved query from the saved searches list doesn't up...

Package: Quick Search

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Dec 01, 2020

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Version/s: 3.0.0-preview.2

Repro Steps:1. Open quick search and save a query2. Then remove some providers in the search query in the inspector (i.e. project)3.... Read more

0
votes
Fixed

[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...

Package: Terrain Tools

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Dec 01, 2020

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Version/s: 3.0.2-preview.3

Repro Steps:1. Launch Unity version 2021.12. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3)3. Set your proje... Read more

2
votes
Fixed

The LocalizedString values are changed when reordering a list of items c...

Package: Localization Package

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Dec 02, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open the user's attached project2. Open 'SceneBugToo' ('Assets' > 'Bug' > 'SceneBugToo')3. In the Hierarch... Read more

0
votes
Fixed

[SRP] Editor crashes when creating a RenderTexture with TextureDimension...

Texture

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Nov 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2021.1

How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more

0
votes
Fixed

[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...

IMGUI

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Dec 01, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a8

The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more

0
votes
Active

Content Catalog cache only stores single entry when using multiple catal...

Package: Addressables

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Oct 29, 2020

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Version/s: 1.16.13

Reproduction steps:1. Open the attached project "AddressablesBug.zip"2. In the Project window open Assets/Scenes/SampleScene3. Enter... Read more

0
votes
Fixed

[Input System] When binding gamepad controls, triggerButton gets bound i...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more

0
votes
Fixed

[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials

Package: Scriptable Render Pipeline HD

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Nov 23, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more

0
votes
Fixed

[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene

Package: TextMeshPro

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Dec 01, 2020

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Version/s: 3.0.3

How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more