Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1168258
Regression
No
[Linux] Can't get back the cursor if it's locked and hidden while in play mode
To reproduce:
1) Create a new project
2) Create a new script
3) Add the following to Start:
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
4) Attach the script to any object
5) Play it
6) Click ESC
Expected (Seen on Win 10): Cursor is revealed and free
Actual (Seen on Linux): Cursor is still hidden and locked
Reproduced in 2017.4.0f1, 2019.3.0a8
Comments (1)
-
alex-av
Aug 21, 2019 12:00
I like this linux behaviour! when cursor kept locked on hit Escape
I hate windows behaviour! then hit Escape detach cursor that should be kept locked by game logic. I have tons of #ifdef to make debug play-in-editor somehow less annoying.I suppose there are should be option in Editor Preferences to choose behaviour and/or set hot key for cursor detach
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note (fix version 2019.3):
Fixed issue preventing hotkeys working when in Linux editor when a scene is playing, especially when the cursor is locked.