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Fixed in 5.3.4



Found in


Issue ID




Clustering view throws "m_PresentShortFall >= 0" error while navigating scene

Global Illumination


To reproduce:
1. Create new scene
2. Open Clustering/Lit Clustering view
3. Navigate around in scene view
4. Flood of m_PresentShortFall >= 0 errors is thrown

Introduced after fixing crash which happened earlier when opening clustering view

Comments (3)

  1. 8c4dfa2f893dc3d019a8efb5bd8a84fe?d=mm


    Jan 23, 2016 01:07

    I also encounter this problem in 90% of my old and new projects.

    This for some reason also breaks directional specular mode creating over bright light areas. It seems as if the lightmap is stuck in linear mode. I do not know how these two issues tie in together. Only that they always occur together.

  2. A8e6d89fd620057e9132a27b7c9648a2?d=mm


    Dec 17, 2015 14:28

    me to

  3. 423d4b9e687384badd48bb5a8d6dc5c5?d=mm


    Dec 14, 2015 19:37

    I have the same issue in my scene. It occurs with both the Clustering views. Version 5.3.0f4

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