Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b1
Issue ID
861172
Regression
No
Video is corrupted when using UnityEngine VideoPlayer
To reproduce:
1. Open attached project;
2. Open "test" scene;
3. Enter play mode.
Expected result: video is not corrupted.
Actual result: video is corrupted as shown in the picture.
Reproduced on versions: 5.6.0b1, 5.6.0b2, 5.6.0b3, 5.6.0b4.
(Videos are only available on versions 5.6)
Note: video is corrupted both streaming from the internet and playing imported clip.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Add comment