Search Issue Tracker
Fixed in 5.5.2
Votes
0
Found in
5.4.3p4
Issue ID
870973
Regression
No
[IL2CPP] Crash in JValue__ctor_m708074237 when launching the app on iOS
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Run on a device.
The app crashes in around 2 seconds, while showing splash screen, approximately 1 out of 5 times with the following stack trace:
- thread #41: tid = 0xcb812, 0x000000010010b890 ProductName`::JValue__ctor_m708074237(__this=0x000000010868ba50, ___value0=0x0000000109f9a5f0, method=<unavailable>) + 156 at Bulk_Assembly-CSharp-firstpass_0.cpp:51608, stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
- frame #0: 0x000000010010b890 ProductName`::JValue__ctor_m708074237(__this=0x000000010868ba50, ___value0=0x0000000109f9a5f0, method=<unavailable>) + 156 at Bulk_Assembly-CSharp-firstpass_0.cpp:51608 [opt]
This doesn't occur with Mono2x and on Android.
Reproduced on:
5.6.0b4, 6.5.0p4, 5.4.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment