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1
votes
Fix In Review

[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...

Oculus

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Jun 07, 2019

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Version/s: 2018.1.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Enable VR in the Player Settings3. Enter the Play Mode4. Unplug Oculus Rift USB connector... Read more

0
votes
Won't Fix

Raster Occlusion Culling does not work on specific Nvidia cards

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and SampleScene2) Play it Attached renderdoc capture from working and non working version.... Read more

8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project2. In the Project tab, select the "... Read more

0
votes
Fixed

[HDRP] Dynamic Resolution Shadow jitters when camera exit the radius of ...

Package: Scriptable Render Pipeline HD

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Jun 17, 2019

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Version/s: 6.5.2

How to reproduce:1. Open the user-submitted project ("ShadowFlickerRepo.zip")2. Enter Play Mode and observe the shadows Expected res... Read more

0
votes
Fixed

Cursor image is not changed to the resize cursor when hovering on Shader...

Package: Shader Graph

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Jun 18, 2019

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Version/s: 4.1.0-preview

How to reproduce:1. Create LWRP project2. In Project window, create and open a PBR Shader (works with any shader)3. In the "Shader G... Read more

0
votes
Fixed

[macOS] Screen.sleepTimeout value does not change in the Editor

MacOS

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Jun 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open user-submitted project (ScreenSleepTimeout)2. Open 'SampleScene' scene3. Enter Play Mode and see the Consol... Read more

0
votes
Postponed

Some light component values does not reset

HD RP

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Jun 18, 2019

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Version/s: 2019.2.0b6

Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
By Design

Object with ISerializationCallbackReceiver Interface receives Serializat...

Serialization

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Jun 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Scene" Scene in the attached "CustomSerializationPrivateFieldError.zip" Project2. Right-Click > Rei... Read more

0
votes
Fixed

GVR package removal logic doesn't respect dependencies other than Daydre...

XR SDK

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Feb 14, 2019

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Version/s: 2019.1.0a7, 2019.3

I found that the GVR package, used by both Google Cardboard and Daydream, is always removed from the manifest.json if Daydream is di... Read more

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