Search Issue Tracker
Seams appear between connected tiles in both Scene and Game Views
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Zoom into the tiles in the Scene or Game Views Expected: Tiles... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more
Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...
To reproduce: 1. Open attached project (CopyTexture.zip) 2. Build the project for Android 3. Install the project on any device with ... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a ne... Read more
[Profiling] "Profiler data stream has invalid signature" exception is th...
"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more
[Linux Player] If screen selector is disabled/doesn't run, and default i...
To reproduce: 1) Create a new project 2) Go to player settings 3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Na... Read more
Graphics.DrawMeshInstanced merges incompatible batches when overriding m...
Steps to reproduce: 1. Open the attached project 2. Make sure that Assets/material is using TestShader and that GPU Instancing is en... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more
Syncvar refresh is not being updated in sequence
Reproduction steps: 1. Open the attached project. 2. Create a Standalone build. 3. Open the built project. 4. Click 'LAN host(H)'. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras