Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b1
2018.2.11f1
Issue ID
1090989
Regression
Yes
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce:
1. Open user attached project
2. Select "ReferencesInsidePlugins" game object
3. In the inspector view, on the Fields of the script, Drag & drop or use the object picker to reference any of the files inside the Plugins/Android/subfolder
4. Observe that the files cannot be referenced
Expected result: it should be possible to reference files from Plugins/Android/subfolder
Reproduced in: 2019.1.0a5, 2018.2.11f1, 2018.1.9f2, 2018.1.0b1
No repro in: 2018.1.0a7, 2018.1.0a1, 2017.4.13f1, 2017.2.4f1
Regression since: 2018.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
See discussion in forum (this bug came from there too it seems): https://forum.unity.com/threads/2018-2-11-cannot-reference-files-that-are-inside-plugins-android-subfolder.568456/
This is a *documented* behavior.