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0
votes
By Design

Seams appear between connected tiles in both Scene and Game Views

2D

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Oct 12, 2018

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Version/s: 2018.3.0b5

Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Zoom into the tiles in the Scene or Game Views Expected: Tiles... Read more

0
votes
Fixed

Prefab can push another prefab out of position when entering Play Mode i...

Asset - Database

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Oct 14, 2018

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Version/s: 2018.3.0b5

Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more

0
votes
Fixed

Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...

Android

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Oct 16, 2018

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Version/s: 2017.4.6f1

To reproduce: 1. Open attached project (CopyTexture.zip) 2. Build the project for Android 3. Install the project on any device with ... Read more

0
votes
By Design

PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...

Timeline

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Oct 15, 2018

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Version/s: 2018.2.13f1

To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more

0
votes
Fixed

Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...

Deployment Management

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Oct 16, 2018

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Version/s: 2019.1.0a5

Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a ne... Read more

0
votes
Fixed

[Profiling] "Profiler data stream has invalid signature" exception is th...

Profiling

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Oct 16, 2018

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Version/s: 2019.1.0a2, 2019.1.0a5

"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more

2
votes
Fixed

[Linux Player] If screen selector is disabled/doesn't run, and default i...

Linux

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Oct 16, 2018

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Version/s: 2018.2.4f1, 2018.2.12f1

To reproduce: 1) Create a new project 2) Go to player settings 3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Na... Read more

1
votes
Not Reproducible

Graphics.DrawMeshInstanced merges incompatible batches when overriding m...

Graphics - LowLevel

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Oct 12, 2018

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Version/s: 2018.3.0b5

Steps to reproduce: 1. Open the attached project 2. Make sure that Assets/material is using TestShader and that GPU Instancing is en... Read more

0
votes
By Design

[Android] Cannot reference files that are inside Plugins/Android/subfolder

Android

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Oct 15, 2018

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Version/s: 2018.1.0b1, 2018.2.11f1

Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more

0
votes
Fixed

Syncvar refresh is not being updated in sequence

Networking

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Sep 27, 2018

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Version/s: 2018.2.8f1

Reproduction steps: 1. Open the attached project. 2. Create a Standalone build. 3. Open the built project. 4. Click 'LAN host(H)'. ... Read more

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