Search Issue Tracker
[iOS] [Material] Memory leak
Reproduction steps: 1. Add the attached package to any project. 2. Build and run the only scene to iOS. 3. Monitor memory usage for... Read more
Built project does not get files from Resources folder
Reproduction steps: 1. Open the attached file 'TestProject'; 2. Open the scene 'Test'; 3. Build the scene for standalone platform; ... Read more
RaycastHit.textureCoord always returns a zero vector against GameObjects...
Reproduction steps: 1. Open my attached project. 2. Open the scene 3. Enter Play mode 4. Press on the rectangle object a few times i... Read more
Deep profile in player provides information it shouldn't
Reproduction steps: 1) Open attached project 2) Build and run "ScA" scene on any platform 3) Open profiler window and profile instal... Read more
TTF fonts don't reimport automatically if upgraded to 5.5/5.6
Reproductions Steps: 1. Import the attached project "FontTransfer" into Unity 5.4.3p3. 2. Open "Test" scene. 3. Click on "case_85715... Read more
XCode project has errors when building with Mono2x scripting backend and...
To reproduce: 1. Open new project 2. Set build target to iOS 3. Set scripting backend to Mono 2x 4. Set Stripping level to anything ... Read more
[OSX] Reimporting project with .mb files switches their meshes
1. Open the project 2. Open "Models" folder in Project window. 3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh) g... Read more
Full screen non native resolution setting in Windows builds creates a cr...
When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project 2. Import attached package 3. Select the Particle System gameobject in the scene view - A ... Read more
If the Physics Debug view is enabled and Gizmos are enabled in the Game ...
How to reproduce: 1. Open attached project 2. Open scene BoxColliders.unity 3. Enable the Physics Debug View - Make sure the Draw ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
- D3D12 PSO disk cache feature crashes if paths contain non-ASCII characters