Search Issue Tracker
Fixed in 5.5.2
Votes
1
Found in
5.5.0p3
Issue ID
866194
Regression
Yes
XCode project has errors when building with Mono2x scripting backend and stripping enabled
To reproduce:
1. Open new project
2. Set build target to iOS
3. Set scripting backend to Mono 2x
4. Set Stripping level to anything other than "Disabled"
5. Build and open in XCode
6. Try building to device
Notice that there are errors:
"RegisterMonoModules.cpp
/IOS Build/Libraries/RegisterMonoModules.cpp:4090:16: Use of undeclared identifier 'Unity' (line 4090 RegisterMonoModules.cpp )
/IOS Build/Libraries/RegisterMonoModules.cpp:4097:16: Use of undeclared identifier 'UI' (line 4097 RegisterMonoModules.cpp )"
Reproduced on: 5.5.0b1, 5.5.0f2, 5.5.0p3, 5.6.0b1
Not reproduced on: 5.4.3f1, 5.6.0b2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
CulzeanHexWar
Mar 28, 2017 15:44
I have encountered this exact issue and I am using Unity 5.5.2f1.