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[Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API...
Repro:- download this small project (Party.zip)- Make sure the Main scene is in the build settings and that Vulkan is set as the ren... Read more
[UIR] Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
Repro Steps:-Open Unity with the one of the specified GPU, driver and graphics API-Open the Package Manager Expected Results:-The Wi... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more
Children of "RenderTexture" have empty Names in the Profiler Memory Module
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
Incorrect Shadows are shown in the Game view when using GPU instanced pa...
How to reproduce:1. Open the user's attached "Shadow_Batching_Issue.zip" project2. Open the "scene" Scene3. Observe the shadows in t... Read more
[Search] Preview Inspector showing 'Remove' option even if the package d...
In Search window when Search operation performed with Special Search Provider ( pkg: ), Preview Inspector showing 'Remove' option fo... Read more
InvalidOperationException is thrown when Toggle component is toggled in ...
Reproduction steps:1. Open user's project "ToggleEditorExceptionInPlaymode.zip"2. Open "SampleScene" Scene3. Enter Play Mode and cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build