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[UI] Canvas objects don't update after toggling active state
Objects within a UI canvas stop updating after they've been disabled as a game object, even when re-enabled, and they also do not cl... Read more
[Editor] Crash observed when the user quits unity and selects 'Close' op...
Description: Unity editor crashes when user quits/closes unity and selects 'Close' option in the 'Save Assets' popup. The 'Save Asse... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce:1. Open attached Unity project "CascadedShadows.zip"2. Open "Main scene"3. Observe "Cube" GameObject in Scene and Game ... Read more
Composite Collider 2D not composing correctly with rotated Tilemap Colli...
To reproduce:1. Open user's project2. In Tile Palette window, select wood tile3. In Scene window, press [ or ] to rotate tiles4. Dra... Read more
[UI Elements] Undoing slider doesn't revert to the value before you star...
Steps to reproduce:1. Start a new project2. Select Main Camera game object3. Drag and drop the Field of View Slider to any other val... Read more
Disabling a canvas doesn't make the image on it invisible
Repro: 1.Download the attached project or the Tanks!!! Reference project form the Asset Store: http://u3d.as/GZ52. Load Open the Spl... Read more
Unable to Ctrl + Move to snap to grid
Steps to reproduce:1. Create a new project2. Select a game object3. Ctrl + move the object and notice that snapping does not work Ex... Read more
UnityDistanceBasedTess() crashes Unity editor without stack trace when u...
How to reproduce:1. Open Unity2. Load tester-submitted project(TesselationTest.zip)3. Open '1.unity' scene4. Select 'New Material' i... Read more
[Android][iOS] GPUInstancing doesn't recognize same material ("Objects h...
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to Android in the Build Settings3) Make sure Gr... Read more
[UIELEMENTS] Blurriness when positioned on even + 0.5
To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignme... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used