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[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip)2. Switch to iOS3. Set Graphics API to OpenGLES2 i... Read more
[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12
Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12 Repro Steps: 1) Open project from command line with ... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch:- create a scene- add a UI>Text element- anchor it on the right side via the rect transform inspector (hold al... Read more
[Android] Custom mask effect is not visible on devices with Vivante GC70...
Reproduction steps:1) Open attached project "MaskVivanteGC7000UL"2) Build and run on a device Expected result: You should see a spri... Read more
[WWW] New WWW object without internet connection doesn't set Error field
Steps to reproduce:1. Download and open attached project "WWW test.zip"2. Open scene "Test" and play it3. Notice output in console: ... Read more
Using instancing reduces performance when compared to not using instancing
How to reproduce: 1. Open attached project2. Open the scene main.unity3. Open the Profiler window4. Play the scene- Make a note of t... Read more
Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...
To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more
Custom MenuItem hotkey takes priority over Input Field
Steps to reproduce:1. Create new empty project2. Create folder named "Editor"3. In said folder create C# script named "MenuItems"4. ... Read more
Null reference exception when dragging prefab onto scene of other Unity ...
Steps to reproduce: 1. Open two instances of Unity with different projects (Can be newly created)2. From one Unity instance drag any... Read more
[Standalone] Input Field editing functions do not work properly when usi...
How to reproduce: 1. Open attached project2. Build to Standalone and run3. Select the Input Field4. Press CMD + Left Arrow5. Type in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved