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2
votes
Not Reproducible

Normals are broken when using deformed skinned mesh with blend shapes

Graphics - General

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Feb 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached() 2. Open the scene "Bug" in the folder "Scenes" 3. Select Main Camera 4. Move the sli... Read more

0
votes
Fixed

[Profiler] Selected sorting column resets to Time ms when reentering pla...

Profiling

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Mar 19, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Create new project 2. Open Profiler 3. Press play button 4. In Profiler press on "Overview" column to sort in... Read more

0
votes
Fixed

Box manipulators do not match the outline and position of the composite ...

Editor - Other

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Mar 21, 2017

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Version/s: 5.6.0f1

Steps to reproduce : - import the project attached - open the Composite Collider 2D scene - select the Composite object and edit th... Read more

0
votes
By Design

Shader offset does not work since 5.5

Shaders

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Feb 07, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more

0
votes
By Design

Auto updater removes the UnityEngine library import in a child class

Asset and Scene Management

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Mar 17, 2017

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Version/s: 5.6.0b11

Steps to reproduce: 1. Open the attached project (ImportTestProject.zip) with Unity 5.4 2. Observe the Sample2.cs contains using Uni... Read more

0
votes
Won't Fix

Material is not applied to the GameObject when ColorMask's RenderTarget ...

Shaders

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Mar 20, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more

0
votes
Duplicate

When the lighting is generated for multi-scenes, some scenes become white

Global Illumination

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Mar 21, 2017

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Version/s: 5.6.0f1

Reproduction steps: 1. Open the attached project; 2. Open the scene "0"; 3. Drag the scenes "1", "2", "3" and "4" to the scene; 4. O... Read more

0
votes
By Design

Setting Camera.main.opaqueSortMode to NoDistanceSort still sorts objects...

Graphics - General

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Mar 09, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(Sorting.zip) 2. Open scene "SortingTest" 3. Press play. 4. Open frame debugger. Expect... Read more

2
votes
Not Reproducible

[REGRESSION] Crash when FileOpenPicker is called

Universal Windows Platform

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Mar 15, 2017

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Version/s: 5.6.0b11

Steps to reproduce: 1. Open attached project 2. Build VS solution 3. Open VS solution 4. Connect a keyboard to HoloLens 5. Deploy on... Read more

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