Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
878485
Regression
Yes
Shader offset does not work since 5.5
Reproduction steps:
1. Open project attached(OffsetTest.zip)
2. Open scene "TestScene"
3. Change offset of materials "Mat1" and "Mat2"
4. Rotate camera.
Expected result:
1. When offset is set to 10000, both cubes will be completely green.
2. When Cube1 offset will be -10000 and Cube2 offset will be more than 0, the part of Cube1 will be drawn in Cube2.
Actual result:
1. Only one side of cube is green (depends on camera position).
2. Cubes are drawn separately.
Reproduced on: 5.5.0f3, 5.5.2p2, 5.6.0f1, 2017.1.0a4
Works fine on: 5.4.4p4.
Regression introduced in 5.5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment