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Fixed in Unity 5.6.0
Box manipulators do not match the outline and position of the composite gizmo
Steps to reproduce :
- import the project attached
- open the Composite Collider 2D scene
- select the Composite object and edit the Offset X and Y
- select the Box 1 and Box 2
- press Edit Collider and notice that the box manipulators don't match the outline and position of the composite gizmo
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