Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
889147
Regression
No
Setting Camera.main.opaqueSortMode to NoDistanceSort still sorts objects by distance
Reproduction steps:
1. Open project attached(Sorting.zip)
2. Open scene "SortingTest"
3. Press play.
4. Open frame debugger.
Expected result: Objects will not be sorted by distance.
Actual result: Objects are sorted by distance.
Reproduced on: 5.3.7p3, 5.4.4p4, 5.5.2p2, 5.6.0b1, 2017.1.0a4
Documentation link: https://docs.unity3d.com/ScriptReference/Rendering.OpaqueSortMode.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment