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Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more
Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps:1. Open the user's attached project2. Open "SampleScene"3. Press Play Expected result: Scene playsActual result: ... Read more
Terrain Selection outline is missing
When a Terrain object is selected it no longer displays a selection outline Repro Steps:1. Install and launch 2021.1.0b22. Create a ... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce:1. Create a new project2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is imported a... Read more
Package Manager doesn't show available updates
Reproduction steps:1. Have version n of asset store package x downloaded2. Package x publisher publishes a new version n+13. My Asse... Read more
[Shadergraph] Graph is unusable if opened with Graph Inspector disabled,...
Doesn't repro on: 11.0.0 releaseRepros on: SRP master (03e5c8a6cf)Repro steps:1. Disable the Graph Inspector2. Close Shadergraph3. O... Read more
Editor freezes when running ReordarableList.DoLayoutList() in the Inspector
Reproduction steps:1. Open "Assets\Scenes\Bug Scene"2. Select Test Actor in the Hierarchy3. Click Player Actor component's "Add" but... Read more
The 'Enable' checkbox is displayed when using EditorGUILayout.InspectorT...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New Container Asset'3. Observe the Inspector Ex... Read more
OnDemandRendering.renderFrameInterval causes Statistics window to flicke...
How to reproduce:1. Open the user's attached "Render Frame Interval Bug BRP.zip" project2. Open the "SampleScene" Scene3. Select the... Read more
Interpolated Verbatim strings with @ before $ doesn't compile when used ...
Reproduction steps:1. Open user's project "InterpolatedVerbatimStrings.zip"2. Press play Expected result: Code compiles successfully... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window