Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X, 2021.1.X
Votes
8
Found in
2018.4
2019.4
2020.2
2021.1
Issue ID
1304459
Regression
Yes
Package Manager doesn't show available updates
Reproduction steps:
1. Have version n of asset store package x downloaded
2. Package x publisher publishes a new version n+1
3. My Assets > package x
Expected result: Show Download button to allow user to download version n+1 of package x.
Actual result: My Assets shows version n+1 of package x as already downloaded when it is false.
Reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0b2
As a workaround: Remove the download from the Asset Store-5.x folder and the new package version will become available to download.
Location of folders are:
Windows: C:\Users\USERNAME\AppData\Roaming\Unity\Asset Store-5.x
Mac: ~/Library/Unity/Asset Store-5.x
Comments (2)
-
gilley033
Apr 24, 2021 21:25
When I clear my cache, the package shows up correctly (under the latest version), however when I download it, it downloads a previous version instead of the latest update. I am using Unity 2020.2.3f1
-
schmosef
Jan 25, 2021 06:49
Thank you for working on this issue.
I made a post the forum describing my experience with testing the fix under 2021.1.0b3:
The fix works but it is quite slow and does not provide any visual indication that the Package Manager is working in the background to scan for updates.
Please apply some polish to the fix so that we know when the Package Manager is scanning for updates and/or completed the scanning process.
If you could make the scan work a little faster, like the Asset Store did, that would be great, too.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a2
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b3