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Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.2.X, 2021.1.X
Votes
2
Found in
2019.4.17f1
2020.2.2f1
2021.1.0a2
Issue ID
1302221
Regression
Yes
Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps:
1. Open the user's attached project
2. Open "SampleScene"
3. Press Play
Expected result: Scene plays
Actual result: Editor crashes
Reproducible with: 2019.4.17f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0a2, 2021.1.0b2
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.2.1f1, 2021.1.0a1
Workaround: Sometimes (~1/3 times) deleting Library or resetting packages to default stops from reproducing
-
zumwalt
Jun 15, 2021 21:58
NOTE, issue still exists in 2019.4.28f1.
deleting the library folder around 10 times in 2019.4.28f1 and allowed unity to rebuild before it finally worked, so, not fixed, so this is an UNRESOLVED issue marked as RESOLVED. -
alcarewan
Feb 01, 2021 23:24
I did not experience crash for this one, although annoying.
-
Vharz
Jan 22, 2021 12:35
Setting the Project Settings > Editor > Unity Remote > Device to NONE instead of Any Android Device will fix (or rather workaround) this issue, even on a Standalone PC build. At least for me. Hope this may help somebody else.
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Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a4
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b10
Resolution Note (fix version 2020.2):
Fixed in 2020.2.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.22f1