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Fixed in 2021.2

Fixed in 2020.2

Fix In Review for 2019.4, 2021.1

Votes

2

Found in

2019.4.17f1

2020.2.2f1

2021.1.0a2

Issue ID

1302221

Regression

Yes

Crash with GenericRemote::CheckAndroidSDKPath when entering play mode

Android

-

Reproduction steps:
1. Open the user's attached project
2. Open "SampleScene"
3. Press Play

Expected result: Scene plays
Actual result: Editor crashes

Reproducible with: 2019.4.17f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0a2, 2021.1.0b2
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.2.1f1, 2021.1.0a1

Workaround: Sometimes (~1/3 times) deleting Library or resetting packages to default stops from reproducing

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a4

  2. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.5f1

Comments (2)

  1. Af2c0225e1bce0f75ca4671624e689ad?d=mm

    alcarewan

    Feb 01, 2021 23:24

    I did not experience crash for this one, although annoying.

  2. Fe1837a6ace51e13ce25a8c57ba26025?d=mm

    Vharz

    Jan 22, 2021 12:35

    Setting the Project Settings > Editor > Unity Remote > Device to NONE instead of Any Android Device will fix (or rather workaround) this issue, even on a Standalone PC build. At least for me. Hope this may help somebody else.

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