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5
votes
Fixed

Installing Burst package yields a compilation error

Package: Burst

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Jun 12, 2019

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Version/s: 1.0.4

When attempting to install the Project Tiny package in 2019.3.0a6, I get this compilation error: Library\PackageCache\com.unity.burs... Read more

0
votes
Not Reproducible

Dependency list overlaps with the Samples list

Packman

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Jun 12, 2019

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Version/s: 2019.3.0a5, 2019.3.0a6

After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more

0
votes
Fixed

[Presets] Texts are getting clipped when Animationstate preset is created

Animation

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Jun 12, 2019

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Version/s: 2018.1.0a1, 2019.2.0b6

Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro:1. Open the attached... Read more

0
votes
Fixed

"LWRP Additional Camera Data (Script)" Component appears on Camera after...

Package: Scriptable Render Pipeline Lightweight

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May 30, 2019

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Version/s: 6.7.1

Steps to reproduce:1. Create a LWRP project2. Select Main Camera3. In Inspector see that some fields are set to "Use Pipeline Settin... Read more

0
votes
Fixed

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...

Package: 2D Sprite Shape

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May 24, 2019

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Version/s: 2.1.0-preview.2

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more

0
votes
Fixed

[2D][SpriteShape] The Sprite Variant selector UI does not update correct...

Package: 2D Sprite Shape

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May 03, 2019

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Version/s: 2.0.0-preview.5

[2D][SpriteShape] The Sprite Variant selector UI does not update correctly sometimes How we can reproduce it using the example you a... Read more

2
votes
Fixed

Timeline preview doesn't reset animated properties if animating an Anima...

Package: Timeline

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Jun 12, 2019

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Version/s: 2018.3.0b5, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open SampleScene3. Open Timeline window and select SampleTimeline GameObject4. Scr... Read more

0
votes
Won't Fix

Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...

Graphics - General

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Jun 12, 2019

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Version/s: 2019.1.0a11, 2019.1.5f1, 2019.2.0a1

How to reproduce:1. Open attached project2. Enter the Play Mode3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1, 201... Read more

0
votes
Fixed

[Animation] Failing to add animation Property to the parent of a rigged ...

Package: Timeline

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Jun 12, 2019

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Version/s: 2018.3.0a10, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open Animation Window3. Select SamplePrefab, then select Create in Animation windo... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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