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0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

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Oct 29, 2020

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Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

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Nov 23, 2020

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Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

0
votes
Fixed

The UnityDownloadAssistant no longer asks for the install path on Windows

Installer

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Nov 23, 2020

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Version/s: 2020.2, 2021.1

The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more

0
votes
Fixed

Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...

Mono

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Nov 03, 2020

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Version/s: 2020.2, 2020.2.0b9

How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more

1
votes
Postponed

[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering -&gt... Read more

0
votes
Fixed

[UI] Animation transition preview playback marker cannot be moved when t...

Animation

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Oct 15, 2020

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Version/s: 2018.4, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more

1
votes
Fixed

[UI Toolkit] The customized cursor changes back to default after moving ...

Package: UI Toolkit

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Nov 13, 2020

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Version/s: 1.0.0-preview.9

How to reproduce it:1. Open the user's attached project 'PlunderBuns.zip'2. Load 'EncounterScene' scene from 'Assets' > 'Scenes' ... Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

0
votes
Fixed

Unable to exclude Objects for Packing property from Sprite Atlas preset

2D

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Nov 21, 2020

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Version/s: 2020.1, 2020.1.11f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. (OPTIONAL) If reproducing on 2020.2 or 2021.1, you need to install "2D Sprite" package3. ... Read more

0
votes
Won't Fix

Edges of screen tearing and visual flickering when drawing DOTS Editor G...

Package: DOTS Editor

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Nov 01, 2020

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Version/s: 0.11.0-preview.3

Reproduction steps:1. Open user attached Project "UnityPhysicsSamples20202b9GizmosDraw"2. Open Scene "Assets/Demos/4. Joints/4a. Joi... Read more

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