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Fixed in 2021.2.X



Found in




Issue ID




[UI] Animation transition preview playback marker cannot be moved when the preview window is floating and animation is paused



How to reproduce:
1. Open the user's attached "BugReport" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "Vine1" GameObject
4. Open the Animator (Window->Animation->Animator)
5. In the Animator select the transition between "Vine1 OpenToIdle" and "Idle" states
6. In the Inspector convert the preview window to floating (in the preview window top-right corner press the vertical ellipsis and select "Convert to Floating Window")
7. In the floating transition preview window drag the playback marker

Expected results: The playback marker moves to the position it is dragged to, the animation shows the chosen frame
Actual results: The playback marker doesn't move, the animation doesn't show the chosen frame

Reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.15f1, 2020.2.0b13, 2021.1.0a7

- The playback marker works when the animation is playing
- The playback marker's position is changed when you press anywhere on the playback marker area and pressing play, the Animation will start from the spot where it was selected

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a13

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