Search Issue Tracker

Fixed in 2021.2.X

Votes

0

Found in

2018.4

2020.2.0b6

2021.1

Issue ID

1285405

Regression

No

[UI] Animation transition preview playback marker cannot be moved when the preview window is floating and animation is paused

Animation

-

How to reproduce:
1. Open the user's attached "BugReport" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "Vine1" GameObject
4. Open the Animator (Window->Animation->Animator)
5. In the Animator select the transition between "Vine1 OpenToIdle" and "Idle" states
6. In the Inspector convert the preview window to floating (in the preview window top-right corner press the vertical ellipsis and select "Convert to Floating Window")
7. In the floating transition preview window drag the playback marker

Expected results: The playback marker moves to the position it is dragged to, the animation shows the chosen frame
Actual results: The playback marker doesn't move, the animation doesn't show the chosen frame

Reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.15f1, 2020.2.0b13, 2021.1.0a7

Notes:
- The playback marker works when the animation is playing
- The playback marker's position is changed when you press anywhere on the playback marker area and pressing play, the Animation will start from the spot where it was selected

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a13

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.