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Fixed in 2021.1.X



Found in



Issue ID




Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play mode



How to reproduce:
1. Open the attached project("")
2. Repeatedly click the "Play" button
3. If it doesn't crash from the first 5-6 tries, close the project and open it again

Reproducible with: 2020.2.0b9
Couldn't test with: 2018.4.29f1, 2019.4.16f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a8 (Couldn't upgrade/downgrade)

Notes: More likely to crash if the CPU is busy

  1. Resolution Note (fix version 2021.1):

    Fixed in Unity 2021.1.0a10 and up

Comments (4)

  1. AxelHu20

    Dec 10, 2021 09:26

    Is this buf fixed in 2020.3.22? It's on the known issue list in 2020.3.21, but it's not in later version's release notes.

  2. Arqae

    Nov 22, 2021 18:16

    I'd like to see this fixed in 2020.3 as it provides LTS rather than having to Update to 2021

  3. lorenzoteslermabe

    Aug 27, 2021 16:49

    This has been happening to me on 2020.3.14, 15, and 16... please fix! Cheers

  4. grrava

    Apr 19, 2021 16:11

    Any chance this gets fixed in 2020.3 too?

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