Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.11.0-preview.3
Issue ID
1289409
Regression
No
Edges of screen tearing and visual flickering when drawing DOTS Editor Gizmos
Reproduction steps:
1. Open user attached Project "UnityPhysicsSamples20202b9GizmosDraw"
2. Open Scene "Assets/Demos/4. Joints/4a. Joins Parade"
3. Press Play
4. Enable Gizmos in Game View
Expected result: Gizmos are drawn and displayed properly
Actual result: The edges of the Game View start tearing and the Gizmos are flickering and laggy
Reproducible with: 0.8.2-preview, 0.9.0-preview.1 (2020.1.14f1), 0.10.0-preview, 0.11.0-preview.3 (2020.2.0b13)
Could not test with: 2018.4, 2019.4, 2021.1 (Compiler errors)
Notes: See user attached Video for example of flickering
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene
- Memory leak when using Native Plugin in Windows IL2CPP Build
- [URP][Tutorial] Universal 3D Sample tutorial issues
- Gradle error: "...Unexpected error during link..." is thrown when building for Android and targeting API Level 34
Resolution Note:
Issue now tracked in JIRA.