Search Issue Tracker

0
votes
Fixed

[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...

IL2CPP

-

Sep 21, 2018

-

Version/s: 2018.2.0f2

Reproduction steps: 1. Open the attached project. 2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavio... Read more

0
votes
By Design

Incorrect Framing of GameObject when it has a Particle System

Scene/Game View

-

Oct 01, 2018

-

Version/s: 2018.3.0b3

Steps to reproduce: 1. Open the attached project 2. In Hierarchy, double-click on Cube to frame it 3. Notice that the camera is move... Read more

0
votes
Fixed

[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...

Mobile

-

Oct 01, 2018

-

Version/s: 2017.3.0b1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Application crashes when the scene is ran Exp... Read more

0
votes
Fixed

Particle system rotation not accurate when parented to an object

Visual Effects - Legacy

-

Oct 03, 2018

-

Version/s: 2017.4.12f1

When you have a Particle system parented to an object, and that Particle systems render mode is set to 'Mesh', and the Mesh applied ... Read more

4
votes
Fixed

[WebGL] CultureInfo throws an exception when Scripting Runtime Version i...

WebGL

-

Sep 21, 2018

-

Version/s: 2018.2.0a2, 2018.3.0b1

Steps: 1. Build and Run attached project ("WebRequestException.zip") Expected: Build runs, a response from the server ("done! 200")... Read more

0
votes
Fixed

LoadAssetAsync returns a prefab without components

Asset Bundles

-

Oct 03, 2018

-

Version/s: 2018.2.2f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe the logcat and notice that an object ... Read more

0
votes
Fixed

[IL2CPP] Some methods cause application to run slow on Hololens when Scr...

IL2CPP

-

Aug 30, 2018

-

Version/s: 2018.2.5f1

How to reproduce: 1. Open the attached "1076284_repro.zip" project 2. Set the Target Platform to "UWP" 3. In the Build Settings, ena... Read more

0
votes
Fixed

[Facebook] uploading gameroom build fails with error

Facebook Gameroom

-

Oct 04, 2018

-

Version/s: 2019.1.0a1, 2019.1.0a3

-e: see title -repro: --create new project (or use attached one) --add FB credentials (id and upload token) --make a gameroom build... Read more

0
votes
Fixed

[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...

Progressive Lightmapper

-

Oct 04, 2018

-

Version/s: 2018.3.0b5

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window click Generate Light... Read more

0
votes
Fixed

Screen.setResolution() ignores prefferedRefreshRate variable and sets it...

Windows

-

Dec 06, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project on a setup with a monitor capable of high refresh rates(120, 144hz...)... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.