Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2019.1.0a1
2019.1.0a3
Issue ID
1087728
Regression
Yes
[Facebook] uploading gameroom build fails with error
-e: see title
-repro:
--create new project (or use attached one)
--add FB credentials (id and upload token)
--make a gameroom build
--try upload that build via the build menu
--NOTICE it fails with an error:
---Failed to ConfirmUpload. -> [StatusResponse] ERROR #100 (#100) Parameter files[MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser][segments][0]: Invalid id: 0 type OAuthException)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Add comment