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By Design
Votes
0
Found in
2018.3.0b3
Issue ID
1086591
Regression
No
Incorrect Framing of GameObject when it has a Particle System
Steps to reproduce:
1. Open the attached project
2. In Hierarchy, double-click on Cube to frame it
3. Notice that the camera is moved too far away
Note: Change Cube/Particle System/Shape to Sphere and frame Cube again to see the issue more clearly
Reproducible with: 2017.2.3p4, 2017.4.12f1, 2018.1.9f2, 2018.2.11f1, 2018.3.0b4, 2019.1.0a3
By Design because: Framing an object works by taking all the renderers and calculating the total bounds for the GameObject. The particle system bounds are causing the focus to be further away. More info on the issue: https://forum.unity.com/threads/shift-f-not-working-properly-on-small-objects.562798/
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Resolution Note:
Framing an object works by taking all the renderers and calculating the total bounds for the GameObject. The particle system bounds are causing the focus to be further away.