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[Mac] Chinesse bolded Arial font style looks wide in Editor
How to reproduce:1. Download attached project file2. Open "Main" Scene Expected result: Bolded text should look normallyActual resul... Read more
Sprite Atlas is incorrectly packing sprites with alpha into RGB format
Sprite Atlas is incorrectly packing sprites with alpha into RGB format 1. Put attached sprite into Assets folder2. In Assets, right ... Read more
Negative number sign error when using Slovenian format
To reproduce:Pre-Setup steps:1) Open Control Panel2) Switch to either Large or Small Icons3) Select Region4) Change Format to Sloven... Read more
Unity crashes when Camera which is linked with Render Texture is disabled
How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more
Unity crashes when trying to create a project in a folder that requires ...
Steps to reproduce:1. Open the unity launcher2. Attempt to create a project in a folder that requires elevated priviledges (C:/Progr... Read more
The Editor crashes in BitmapDataToImageReference when importing a specif...
To reproduce: 1. Open the project, attached by the tester (videoImport.zip) Expected: importing a specific video doesn't crash the E... Read more
CullingGroup's distance bands are inaccurate
To reproduce:1) Open attached project and scene2) Make sure you have both Scene and Game views visible and separated (i.e. they are ... Read more
[iOS] Build crashes when WebCamTexture.Play() is called
As soon as the Play() function is called on the WebCamTexture, the app crashes. Steps:1. Build and Run attached project (CameraTestP... Read more
"Tag: is not defined." error only shows the first letter of the tag
To reproduce: 1. Open the project, attached by the tester (incompleteTagError.zip)2. Open the "scene" scene3. Enter Play mode4. Obse... Read more
Dark line appears between near by cubes after generating lighting when L...
How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value