Search Issue Tracker

Active

Votes

0

Found in

6000.0.60f1

6000.2.7f1

6000.3.0b6

6000.4.0a2

Issue ID

UUM-121677

Regression

No

Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value

-

How to reproduce:
1. Open the attached project "BugRepro"
2. Open the "OutdoorScene" scene
3. In the Hierarchy, select the "Particle System" GameObject under the "Fireball"
4. Zoom in to the glowing orb and observe the results

Expected results: The Scene view doesn't become black or flicker
Actual results: The Scene view starts to flicker and becomes black

Reproducible with: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

Reproducible on: macOS Sequoia 15.6 (M1)
Not reproducible on: No other environment tested

Add comment

Log in to post comment