Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0b4
Issue ID
964180
Regression
No
Dark line appears between near by cubes after generating lighting when Lightmapper is set to "Enlighten"
How to reproduce:
1. Open attached Unity project "NewGITest01"
2. Load scene "sample"
3. Wait until generating lighting is finished
4. Zoom in Scene view until darker line between cubes appears (in different versions this line appears between different cubes)
Expected Result: There is no visible separation between cubes.
Actual Result: There is darker line between two cubes (case_964180-UnityEnlightenBugReport1a.PNG). In different versions this line appears between different cubes.
Workarounds:
* Remove "CubeGround" object;
* Change Lightmapper to Progressive.
Reproduced with: 2018.1.0a3, 2017.3.0b8, 2017.2.0p1, 2017.1.2p2, 5.6.4p2, 5.5.5p1.
Note: This issue is visible on the Baked Lightmap (case_964180-UnityEnlightenBugReport1b.PNG).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default
Add comment