Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0b4
Issue ID
964180
Regression
No
Dark line appears between near by cubes after generating lighting when Lightmapper is set to "Enlighten"
How to reproduce:
1. Open attached Unity project "NewGITest01"
2. Load scene "sample"
3. Wait until generating lighting is finished
4. Zoom in Scene view until darker line between cubes appears (in different versions this line appears between different cubes)
Expected Result: There is no visible separation between cubes.
Actual Result: There is darker line between two cubes (case_964180-UnityEnlightenBugReport1a.PNG). In different versions this line appears between different cubes.
Workarounds:
- Remove "CubeGround" object;
- Change Lightmapper to Progressive.
Reproduced with: 2018.1.0a3, 2017.3.0b8, 2017.2.0p1, 2017.1.2p2, 5.6.4p2, 5.5.5p1.
Note: This issue is visible on the Baked Lightmap (case_964180-UnityEnlightenBugReport1b.PNG).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment